All sounds chosen and added by Blnukem.

Not all of these sounds are custom made, the following will give credit to various games/programs in which the sounds are from.
All of these sounds replace a Tribes 2 sound.

Custom files made by Blnukem. Used Acid 2.0 to make the music.
Quake 3: Arena - Various GUI sounds, Weapon and Zombie sounds.
Quake 3: Team Arena - Bot "Woohoo!" sound, various GUI sounds.
Halo: Combat Evolved - Command_Hum looping sound.

As another note, the Loading_Hum.wav is generally annoying if you use Debrief Startup, so it's been replaced by a silent (muted) sound.

Here is a complete list of all sounds that were replaced, and what game was used to replace the sounds:

GUI Sounds:
   • buttonDown.wav - Quake 3: Arena
   • buttonOver.wav - Quake 3: Arena
   • Shell_Hum.wav - Custom
   • Loading_Hum.wav - Custom
   • Command_Hum.wav - Halo: Combat Evolved
   • launchMenuOpen.wav - Quake 3: Arena
   • inventory_hum.wav - Quake 3: Team Arena

Enviornment Sounds:
   • yeti_howl1.wav - Quake 3: Arena
   • yeti_howl2.wav - Quake 3: Arena
   • growl3.wav - Quake 3: Arena

Powered Sounds:
   • turret_mortar_fire.wav - Quake 3: Arena
   • station_hum.wav - Quake 3: Team Arena
   • senesor_hum.wav - Quake 3: Team Arena
   • generator_hum.wav - Quake 3: Team Arena

Voices:
   • gbl.woohoo.wav - Quake 3: Team Arena

Misc Sounds:
   • red_alert.wav - Custom
   • red_alert_short.wav - Custom

Bonuses:
   • colonel.wav - Custom 
   
