All sounds chosen and added by Blnukem.

Not all of these sounds are custom made, the following will give credit to various games/programs in which the sounds are from.
All of these sounds replace a Tribes 2 sound.

Custom files made by Blnukem. Used Acid 2.0 to make the music.
Quake 3: Arena - Various GUI sounds, Weapon and Zombie sounds.
Quake 3: Team Arena - Bot "Woohoo!" sound, various GUI sounds.
Halo: Combat Evolved - Command_Hum looping sound.

As another note, the Loading_Hum.wav is generally annoying if you use Debrief Startup, so it's been replaced by a silent (muted) sound.

Here is a complete list of all sounds that were replaced, and what game was used to replace the sounds:

GUI Sounds:
    buttonDown.wav - Quake 3: Arena
    buttonOver.wav - Quake 3: Arena
    Shell_Hum.wav - Custom
    Loading_Hum.wav - Custom
    Command_Hum.wav - Halo: Combat Evolved
    launchMenuOpen.wav - Quake 3: Arena
    inventory_hum.wav - Quake 3: Team Arena

Enviornment Sounds:
    yeti_howl1.wav - Quake 3: Arena
    yeti_howl2.wav - Quake 3: Arena
    growl3.wav - Quake 3: Arena

Powered Sounds:
    turret_mortar_fire.wav - Quake 3: Arena
    station_hum.wav - Quake 3: Team Arena
    senesor_hum.wav - Quake 3: Team Arena
    generator_hum.wav - Quake 3: Team Arena

Voices:
    gbl.woohoo.wav - Quake 3: Team Arena

Misc Sounds:
    red_alert.wav - Custom
    red_alert_short.wav - Custom

Bonuses:
    colonel.wav - Custom 
   
