			**************************
			**	   (Os)Iris	**
			**       by @-Salieri	**
			**************************



	15/01/2003
	----------
	  Installation:

 		 Extract into your Tribes2/Gamedata/base directory.  

  	   Credits:

		- All Buildings by Salieri

		- Egyptian Textures on Central Obelisk by Sock
			email:	sock@planetquake.com
			URL:	http://www.planetquake.com/simland

		- Initial Testing Credits and thanks go to:
			@-L_B
			@-Stimpson
			@-Zicon
			@-Santro
			@-Tweety
			@-Sogokhan
			Impaler.idk?
			Doc^Holliday
			[ET]Mshumba
			[ET]-Ultimate
				and all those who took part in various
				mixed scrims in order to test the map.


   	  Contact

		Salieri: Salieri@deprive.co.uk
		Team Eclipse: www.team-eclipse.com

	
	Changes from Beta2 for Release:
	-------------------------------
		-Turret Platform Redesigned
		-Particles and Custom Wav's added to Platform
		-Minor Terrain changes
		-Minor Texturing Changes
		-Minor Orientation changes of ruins



	Beta 2 changes:
	---------------

		-Visible Distance reduced 
		-Repair Packs added to Upper Levels 
		-Inventory Room on the Arch now had rear wall 
		-Sensor upgraded from Medium to Large 
		-Turret position shifted closer to flag and raised 
		-Sentry Turret shifted to Tunnel Roof 
		-Minor Terrain modifications 
		-Addition of random ruins to 'Oasis' 
		-Box Wall added between Generators, to prevent the destruction of both at once. 
		-Main Base filled out with random objects 
		-Spawn Point in the Generator Room removed (Spawn %s are now: 60% Outside, 20% in Upper Rooms, 20% 		         Intermediate Rooms; internal spawns are split equally between left and right) 

