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<>---Toxic Graveyard---<><><><><><><><><><><><><>
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Date: 12-23-02

Design by: SSBeast

Type: [CTF]

BotSupport: Yes

ServerSide: No

Custom Objects: Yes

FileName: ToxicGraveyard.vl2

Story: N/A

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<>---Instructions:---<><><><><><><><><><><><><><>
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Place the .vl2 file in the base folder under
your tribes2 directory i.e.

 \Dynamix\Tribes2\GameData\base

When you go to host a game you should now have a 
map named 

 Toxic Graveyard

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This map contains mission scripts to:

Capture turrets for team3 at startup
(Script By: Dr. Pimento)

make only specificly tagged turrets invincible
(Script By: Makavelli)

Change number of vehicles for this map
(Script By: Red Shifter)

Teleporters
(Script By: Sparky)

Add new particle emitter datablocks
(Thanx to Mongo's Particle editor)

None of these should interfere with any mods or
maps that will follow this one in a rotation
(was tested effectively on base and RevMod)

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<>---Contact Information:---<><><><><><><><><><><>
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Email: tns@subdimension.com

pardon my spelling i'm lazy ;)

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Hey there, how's it goin? Well this is the fourth
map I have made for Tribes 2, and I gotta say. I 
am havin a blast at this. Hope you enjoy'em as much 
as I do makin'em. Anyway if you are into different
kinds of music I have to suggest you get on Kazza
and look for a band called "Hailon" just think
dance beat, heavy metal guitars, and real singing
(not to mention the lyrics are pretty twisted at 
times) So check'em out now and you'll be able to 
say later "hey I used to listen to those guys 
before they got big" and get all the braggin rights.

So until the next map. Have you some fun.




